Core/DataStores: Fixed db2 structures after 7.3.5

This commit is contained in:
hondacrx
2018-03-13 15:43:03 -04:00
parent 2199e07955
commit 0ab3b8e8cd
97 changed files with 3139 additions and 1707 deletions
+2 -2
View File
@@ -814,7 +814,7 @@ namespace Game.Groups
ItemDisenchantLootRecord disenchant = r.GetItemDisenchantLoot(p);
if (disenchant != null)
if (m_maxEnchantingLevel >= disenchant.RequiredDisenchantSkill)
if (m_maxEnchantingLevel >= disenchant.SkillRequired)
startLootRoll.ValidRolls |= RollMask.Disenchant;
p.SendPacket(startLootRoll);
@@ -1406,7 +1406,7 @@ namespace Game.Groups
{
LFGDungeonsRecord dungeon = CliDB.LFGDungeonsStorage.LookupByKey(selectedDungeons.First());
if (dungeon != null)
if (dungeon.Type == LfgType.RandomDungeon)
if (dungeon.TypeID == LfgType.RandomDungeon)
randomSlot= dungeon.Id;
}