Core/Vmaps: Fix inconsistency of hitInstance and hitModel to cause wrong area ids
Port From (https://github.com/TrinityCore/TrinityCore/commit/6ce66659929cbd680a91dd5caa1a5957f30b0716)
This commit is contained in:
@@ -24,6 +24,12 @@ using System.Numerics;
|
||||
|
||||
namespace Game.Collision
|
||||
{
|
||||
public class GroupLocationInfo
|
||||
{
|
||||
public GroupModel hitModel;
|
||||
public int rootId = -1;
|
||||
}
|
||||
|
||||
public class LocationInfo
|
||||
{
|
||||
public LocationInfo()
|
||||
|
||||
Reference in New Issue
Block a user