Core/Vmaps: Fix inconsistency of hitInstance and hitModel to cause wrong area ids

Port From (https://github.com/TrinityCore/TrinityCore/commit/6ce66659929cbd680a91dd5caa1a5957f30b0716)
This commit is contained in:
hondacrx
2023-01-05 17:17:13 -05:00
parent 404842681c
commit 0abdfbd279
4 changed files with 15 additions and 3 deletions
+1 -1
View File
@@ -350,7 +350,7 @@ namespace Game.Collision
return false;
}
public bool GetLocationInfo(Vector3 p, Vector3 down, out float dist, LocationInfo info)
public bool GetLocationInfo(Vector3 p, Vector3 down, out float dist, GroupLocationInfo info)
{
dist = 0f;
if (groupModels.Empty())