Core/AreaTriggers: Add Spell* argument to AreaTriggerAI::OnCreate script
Port From (https://github.com/TrinityCore/TrinityCore/commit/a03455acbbbb6b070c9592a9c5c24c8f109dccc8)
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@@ -5755,7 +5755,7 @@ namespace Game.Spells
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if (apply)
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{
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AreaTrigger.CreateAreaTrigger((uint)GetMiscValue(), GetCaster(), target, GetSpellInfo(), target, GetBase().GetDuration(), GetBase().GetSpellVisual(), ObjectGuid.Empty, this);
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AreaTrigger.CreateAreaTrigger((uint)GetMiscValue(), GetCaster(), target, GetSpellInfo(), target, GetBase().GetDuration(), GetBase().GetSpellVisual(), null, this);
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}
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else
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{
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