From 0bb2df4f0d5008c0ed404d26a3547c09e5dd4cd8 Mon Sep 17 00:00:00 2001 From: Hondacrx Date: Mon, 5 Aug 2024 14:35:05 -0400 Subject: [PATCH] Core/Spells: "Fixed" Inescapable Torment talent dealing damage to priest when learning (and somtimes killing on login) Port From (https://github.com/TrinityCore/TrinityCore/commit/f331bd1a28ec24e5a03544d929263ed3aaeef725) --- Source/Game/Spells/SpellManager.cs | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/Source/Game/Spells/SpellManager.cs b/Source/Game/Spells/SpellManager.cs index 977005cfc..fc39999d4 100644 --- a/Source/Game/Spells/SpellManager.cs +++ b/Source/Game/Spells/SpellManager.cs @@ -3679,6 +3679,16 @@ namespace Game.Entities spellInfo.RangeEntry = CliDB.SpellRangeStorage.LookupByKey(6); // 100yd }); + // Inescapable Torment + ApplySpellFix([373427], spellInfo => + { + // Remove self-damage from passive aura on learn + ApplySpellEffectFix(spellInfo, 3, spellEffectInfo => + { + spellEffectInfo.Effect = SpellEffectName.Dummy; + }); + }); + // // VIOLET HOLD SPELLS //