Core/Conversations: Dropped time fields and calculate them using db2 data

Port From (https://github.com/TrinityCore/TrinityCore/commit/94b14e4f6355a7bab8004dcc2ecadadbc52833de)
This commit is contained in:
hondacrx
2021-11-03 11:44:33 -04:00
parent a715622d94
commit 0bfef874de
10 changed files with 153 additions and 26 deletions
+37
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@@ -400,6 +400,22 @@ namespace Framework.Constants
return locale < Locale.Total && locale != Locale.None;
}
public static CascLocaleBit[] WowLocaleToCascLocaleBit =
{
CascLocaleBit.enUS,
CascLocaleBit.koKR,
CascLocaleBit.frFR,
CascLocaleBit.deDE,
CascLocaleBit.zhCN,
CascLocaleBit.zhTW,
CascLocaleBit.esES,
CascLocaleBit.esMX,
CascLocaleBit.ruRU,
CascLocaleBit.None,
CascLocaleBit.ptBR,
CascLocaleBit.itIT
};
public static long GetMaskForRace(Race raceId)
{
return raceId < Race.Max && raceBits[(int)raceId] >= 0 && raceBits[(int)raceId] < 64 ? (1 << raceBits[(int)raceId]) : 0;
@@ -423,6 +439,27 @@ namespace Framework.Constants
Total = 12
}
public enum CascLocaleBit
{
None = 0,
enUS = 1,
koKR = 2,
Reserved = 3,
frFR = 4,
deDE = 5,
zhCN = 6,
esES = 7,
zhTW = 8,
enGB = 9,
enCN = 10,
enTW = 11,
esMX = 12,
ruRU = 13,
ptBR = 14,
itIT = 15,
ptPT = 16
}
public enum ComparisionType
{
EQ = 0,
@@ -191,6 +191,9 @@ namespace Framework.Database
"SoundEntriesID1, SoundEntriesID2, EmoteID1, EmoteID2, EmoteID3, EmoteDelay1, EmoteDelay2, EmoteDelay3 FROM broadcast_text");
PrepareStatement(HotfixStatements.SEL_BROADCAST_TEXT_LOCALE, "SELECT ID, Text_lang, Text1_lang FROM broadcast_text_locale WHERE locale = ?");
// BroadcastTextDuration.db2
PrepareStatement(HotfixStatements.SEL_BROADCAST_TEXT_DURATION, "SELECT ID, BroadcastTextID, Locale, Duration FROM broadcast_text_duration");
// CfgRegions.db2
PrepareStatement(HotfixStatements.SEL_CFG_REGIONS, "SELECT ID, Tag, RegionID, Raidorigin, RegionGroupMask, ChallengeOrigin FROM cfg_regions");
@@ -1301,6 +1304,8 @@ namespace Framework.Database
SEL_BROADCAST_TEXT,
SEL_BROADCAST_TEXT_LOCALE,
SEL_BROADCAST_TEXT_DURATION,
SEL_CFG_REGIONS,
SEL_CHAR_TITLES,
+2
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@@ -93,6 +93,7 @@ namespace Game.DataStorage
BattlePetSpeciesStateStorage = ReadDB2<BattlePetSpeciesStateRecord>("BattlePetSpeciesState.db2", HotfixStatements.SEL_BATTLE_PET_SPECIES_STATE);
BattlemasterListStorage = ReadDB2<BattlemasterListRecord>("BattlemasterList.db2", HotfixStatements.SEL_BATTLEMASTER_LIST, HotfixStatements.SEL_BATTLEMASTER_LIST_LOCALE);
BroadcastTextStorage = ReadDB2<BroadcastTextRecord>("BroadcastText.db2", HotfixStatements.SEL_BROADCAST_TEXT, HotfixStatements.SEL_BROADCAST_TEXT_LOCALE);
BroadcastTextDurationStorage = ReadDB2<BroadcastTextDurationRecord>("BroadcastTextDuration.db2", HotfixStatements.SEL_BROADCAST_TEXT_DURATION);
CfgRegionsStorage = ReadDB2<Cfg_RegionsRecord>("Cfg_Regions.db2", HotfixStatements.SEL_CFG_REGIONS);
CharTitlesStorage = ReadDB2<CharTitlesRecord>("CharTitles.db2", HotfixStatements.SEL_CHAR_TITLES, HotfixStatements.SEL_CHAR_TITLES_LOCALE);
CharacterLoadoutStorage = ReadDB2<CharacterLoadoutRecord>("CharacterLoadout.db2", HotfixStatements.SEL_CHARACTER_LOADOUT);
@@ -466,6 +467,7 @@ namespace Game.DataStorage
public static DB6Storage<BattlePetSpeciesStateRecord> BattlePetSpeciesStateStorage;
public static DB6Storage<BattlemasterListRecord> BattlemasterListStorage;
public static DB6Storage<BroadcastTextRecord> BroadcastTextStorage;
public static DB6Storage<BroadcastTextDurationRecord> BroadcastTextDurationStorage;
public static DB6Storage<Cfg_RegionsRecord> CfgRegionsStorage;
public static DB6Storage<CharTitlesRecord> CharTitlesStorage;
public static DB6Storage<CharacterLoadoutRecord> CharacterLoadoutStorage;
@@ -35,7 +35,7 @@ namespace Game.DataStorage
Dictionary<uint, ConversationActor[]> actorsByConversation = new();
Dictionary<uint, ulong[]> actorGuidsByConversation = new();
SQLResult lineTemplates = DB.World.Query("SELECT Id, StartTime, UiCameraID, ActorIdx, Flags FROM conversation_line_template");
SQLResult lineTemplates = DB.World.Query("SELECT Id, UiCameraID, ActorIdx, Flags FROM conversation_line_template");
if (!lineTemplates.IsEmpty())
{
uint oldMSTime = Time.GetMSTime();
@@ -52,10 +52,9 @@ namespace Game.DataStorage
ConversationLineTemplate conversationLine = new();
conversationLine.Id = id;
conversationLine.StartTime = lineTemplates.Read<uint>(1);
conversationLine.UiCameraID = lineTemplates.Read<uint>(2);
conversationLine.ActorIdx = lineTemplates.Read<byte>(3);
conversationLine.Flags = lineTemplates.Read<byte>(4);
conversationLine.UiCameraID = lineTemplates.Read<uint>(1);
conversationLine.ActorIdx = lineTemplates.Read<byte>(2);
conversationLine.Flags = lineTemplates.Read<byte>(3);
_conversationLineTemplateStorage[id] = conversationLine;
}
@@ -140,7 +139,7 @@ namespace Game.DataStorage
Log.outInfo(LogFilter.ServerLoading, "Loaded 0 Conversation actors. DB table `conversation_actors` is empty.");
}
SQLResult templateResult = DB.World.Query("SELECT Id, FirstLineId, LastLineEndTime, TextureKitId, ScriptName FROM conversation_template");
SQLResult templateResult = DB.World.Query("SELECT Id, FirstLineId, TextureKitId, ScriptName FROM conversation_template");
if (!templateResult.IsEmpty())
{
uint oldMSTime = Time.GetMSTime();
@@ -150,8 +149,7 @@ namespace Game.DataStorage
ConversationTemplate conversationTemplate = new();
conversationTemplate.Id = templateResult.Read<uint>(0);
conversationTemplate.FirstLineId = templateResult.Read<uint>(1);
conversationTemplate.LastLineEndTime = templateResult.Read<uint>(2);
conversationTemplate.TextureKitId = templateResult.Read<uint>(3);
conversationTemplate.TextureKitId = templateResult.Read<uint>(2);
conversationTemplate.ScriptId = Global.ObjectMgr.GetScriptId(templateResult.Read<string>(3));
conversationTemplate.Actors = actorsByConversation.TryGetValue(conversationTemplate.Id, out var actors) ? actors.ToList() : null;
@@ -211,7 +209,6 @@ namespace Game.DataStorage
public class ConversationLineTemplate
{
public uint Id; // Link to ConversationLine.db2
public uint StartTime; // Time in ms after conversation creation the line is displayed
public uint UiCameraID; // Link to UiCamera.db2
public byte ActorIdx; // Index from conversation_actors
public byte Flags;
@@ -222,7 +219,6 @@ namespace Game.DataStorage
{
public uint Id;
public uint FirstLineId; // Link to ConversationLine.db2
public uint LastLineEndTime; // Time in ms after conversation creation the last line fades out
public uint TextureKitId; // Background texture
public uint ScriptId;
+10
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@@ -123,6 +123,10 @@ namespace Game.DataStorage
}
}
foreach (var broadcastTextDuration in BroadcastTextDurationStorage.Values)
_broadcastTextDurations[(broadcastTextDuration.BroadcastTextID, (CascLocaleBit)broadcastTextDuration.Locale)] = broadcastTextDuration.Duration;
foreach (var uiDisplay in ChrClassUIDisplayStorage.Values)
{
Cypher.Assert(uiDisplay.ChrClassesID < (byte)Class.Max);
@@ -943,6 +947,11 @@ namespace Game.DataStorage
return broadcastText.Text[SharedConst.DefaultLocale];
}
public int GetBroadcastTextDuration(int broadcastTextId, Locale locale = Locale.enUS)
{
return _broadcastTextDurations.LookupByKey((broadcastTextId, SharedConst.WowLocaleToCascLocaleBit[(int)locale]));
}
public ChrClassUIDisplayRecord GetUiDisplayForClass(Class unitClass)
{
Cypher.Assert(unitClass < Class.Max);
@@ -2306,6 +2315,7 @@ namespace Game.DataStorage
MultiMap<uint, AzeritePowerSetMemberRecord> _azeritePowers = new();
Dictionary<(uint azeriteUnlockSetId, ItemContext itemContext), byte[]> _azeriteTierUnlockLevels = new();
Dictionary<(uint itemId, ItemContext itemContext), AzeriteUnlockMappingRecord> _azeriteUnlockMappings = new();
Dictionary<(int broadcastTextId, CascLocaleBit cascLocaleBit), int> _broadcastTextDurations = new();
ChrClassUIDisplayRecord[] _uiDisplayByClass = new ChrClassUIDisplayRecord[(int)Class.Max];
uint[][] _powersByClass = new uint[(int)Class.Max][];
MultiMap<uint, ChrCustomizationChoiceRecord> _chrCustomizationChoicesByOption = new();
@@ -121,4 +121,12 @@ namespace Game.DataStorage
public ushort[] EmoteID = new ushort[3];
public ushort[] EmoteDelay = new ushort[3];
}
public sealed class BroadcastTextDurationRecord
{
public uint Id;
public int BroadcastTextID;
public int Locale;
public int Duration;
}
}
+45 -12
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@@ -18,9 +18,11 @@
using Framework.Constants;
using Game.DataStorage;
using Game.Maps;
using Game.Spells;
using System.Collections.Generic;
using Game.Networking;
using Game.Spells;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Game.Entities
{
@@ -28,8 +30,6 @@ namespace Game.Entities
{
public Conversation() : base(false)
{
_duration = 0;
ObjectTypeMask |= TypeMask.Conversation;
ObjectTypeId = TypeId.Conversation;
@@ -61,9 +61,9 @@ namespace Game.Entities
public override void Update(uint diff)
{
if (GetDuration() > diff)
if (GetDuration() > TimeSpan.FromMilliseconds(diff))
{
_duration -= diff;
_duration -= TimeSpan.FromMilliseconds(diff);
DoWithSuppressingObjectUpdates(() =>
{
// Only sent in CreateObject
@@ -121,8 +121,6 @@ namespace Game.Entities
SetEntry(conversationEntry);
SetObjectScale(1.0f);
SetUpdateFieldValue(m_values.ModifyValue(m_conversationData).ModifyValue(m_conversationData.LastLineEndTime), conversationTemplate.LastLineEndTime);
_duration = conversationTemplate.LastLineEndTime + 10 * Time.InMilliseconds;
_textureKitId = conversationTemplate.TextureKitId;
if (conversationTemplate.Actors != null)
@@ -171,16 +169,38 @@ namespace Game.Entities
ConversationLine lineField = new();
lineField.ConversationLineID = line.Id;
lineField.StartTime = line.StartTime;
lineField.UiCameraID = line.UiCameraID;
lineField.ActorIndex = line.ActorIdx;
lineField.Flags = line.Flags;
ConversationLineRecord convoLine = CliDB.ConversationLineStorage.LookupByKey(line.Id); // never null for conversationTemplate->Lines
for (Locale locale = Locale.enUS; locale < Locale.Total; locale = locale + 1)
{
if (locale == Locale.None)
continue;
_lineStartTimes[(locale, line.Id)] = _lastLineEndTimes[(int)locale];
if (locale == Locale.enUS)
lineField.StartTime = (uint)_lastLineEndTimes[(int)locale].TotalMilliseconds;
int broadcastTextDuration = Global.DB2Mgr.GetBroadcastTextDuration((int)convoLine.BroadcastTextID, locale);
if (broadcastTextDuration != 0)
_lastLineEndTimes[(int)locale] += TimeSpan.FromMilliseconds(broadcastTextDuration);
_lastLineEndTimes[(int)locale] += TimeSpan.FromMilliseconds(convoLine.AdditionalDuration);
}
lines.Add(lineField);
}
_duration = _lastLineEndTimes.Max();
SetUpdateFieldValue(m_values.ModifyValue(m_conversationData).ModifyValue(m_conversationData.LastLineEndTime), (uint)_duration.TotalMilliseconds);
SetUpdateFieldValue(m_values.ModifyValue(m_conversationData).ModifyValue(m_conversationData.Lines), lines);
// conversations are despawned 5-20s after LastLineEndTime
_duration += TimeSpan.FromSeconds(10);
Global.ScriptMgr.OnConversationCreate(this, creator);
// All actors need to be set
@@ -207,6 +227,16 @@ namespace Game.Entities
SetUpdateFieldValue(ref actorField.Type, ConversationActorType.WorldObjectActor);
}
public TimeSpan GetLineStartTime(Locale locale, int lineId)
{
return _lineStartTimes.LookupByKey((locale, lineId));
}
public TimeSpan GetLastLineEndTime(Locale locale)
{
return _lastLineEndTimes[(int)locale];
}
public uint GetScriptId()
{
return Global.ConversationDataStorage.GetConversationTemplate(GetEntry()).ScriptId;
@@ -274,13 +304,13 @@ namespace Game.Entities
base.ClearUpdateMask(remove);
}
uint GetDuration() { return _duration; }
TimeSpan GetDuration() { return _duration; }
public uint GetTextureKitId() { return _textureKitId; }
public ObjectGuid GetCreatorGuid() { return _creatorGuid; }
public override ObjectGuid GetOwnerGUID() { return GetCreatorGuid(); }
public override uint GetFaction() { return 0; }
public override float GetStationaryX() { return _stationaryPosition.GetPositionX(); }
public override float GetStationaryY() { return _stationaryPosition.GetPositionY(); }
public override float GetStationaryZ() { return _stationaryPosition.GetPositionZ(); }
@@ -291,7 +321,10 @@ namespace Game.Entities
Position _stationaryPosition = new();
ObjectGuid _creatorGuid;
uint _duration;
TimeSpan _duration;
uint _textureKitId;
Dictionary<(Locale locale, uint lineId), TimeSpan> _lineStartTimes = new();
TimeSpan[] _lastLineEndTimes = new TimeSpan[(int)Locale.Total];
}
}
@@ -5622,7 +5622,7 @@ namespace Game.Entities
public void WriteCreate(WorldPacket data, Conversation owner, Player receiver)
{
data.WriteUInt32(ConversationLineID);
data.WriteUInt32(StartTime);
data.WriteUInt32(GetViewerStartTime(this, owner, receiver));
data.WriteUInt32(UiCameraID);
data.WriteUInt8(ActorIndex);
data.WriteUInt8(Flags);
@@ -5632,12 +5632,24 @@ namespace Game.Entities
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, Conversation owner, Player receiver)
{
data.WriteUInt32(ConversationLineID);
data.WriteUInt32(StartTime);
data.WriteUInt32(GetViewerStartTime(this, owner, receiver));
data.WriteUInt32(UiCameraID);
data.WriteUInt8(ActorIndex);
data.WriteUInt8(Flags);
data.WriteUInt8(ChatType);
}
public uint GetViewerStartTime(ConversationLine conversationLine, Conversation conversation, Player receiver)
{
uint startTime = conversationLine.StartTime;
Locale locale = receiver.GetSession().GetSessionDbLocaleIndex();
TimeSpan localizedStartTime = conversation.GetLineStartTime(locale, (int)conversationLine.ConversationLineID);
if (localizedStartTime != TimeSpan.Zero)
startTime = (uint)localizedStartTime.TotalMilliseconds;
return startTime;
}
}
public class ConversationActorField
@@ -5685,7 +5697,7 @@ namespace Game.Entities
public void WriteCreate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, Conversation owner, Player receiver)
{
data.WriteInt32(((List<ConversationLine>)Lines).Count);
data.WriteUInt32(LastLineEndTime);
data.WriteUInt32(GetViewerLastLineEndTime(this, owner, receiver));
data.WriteUInt32(Progress);
for (int i = 0; i < ((List<ConversationLine>)Lines).Count; ++i)
{
@@ -5751,7 +5763,7 @@ namespace Game.Entities
}
if (_changesMask[4])
{
data.WriteUInt32(LastLineEndTime);
data.WriteUInt32(GetViewerLastLineEndTime(this, owner, receiver));
}
if (_changesMask[5])
{
@@ -5770,5 +5782,11 @@ namespace Game.Entities
ClearChangesMask(Progress);
_changesMask.ResetAll();
}
public uint GetViewerLastLineEndTime(ConversationData conversationLineData, Conversation conversation, Player receiver)
{
Locale locale = receiver.GetSession().GetSessionDbLocaleIndex();
return (uint)conversation.GetLastLineEndTime(locale).TotalMilliseconds;
}
}
}