Core/Creatures: Implement StringId for Creatures, a custom identifier to make finding specific creatures in script easier
Port From (https://github.com/TrinityCore/TrinityCore/commit/61c51b76c00d932a9180bc6781a244dc18375ef7)
This commit is contained in:
@@ -27,6 +27,9 @@ namespace Game.Entities
|
||||
CreatureTemplate m_creatureInfo;
|
||||
CreatureData m_creatureData;
|
||||
|
||||
string[] m_stringIds = new string[3];
|
||||
string m_scriptStringId;
|
||||
|
||||
SpellFocusInfo _spellFocusInfo;
|
||||
|
||||
long _lastDamagedTime; // Part of Evade mechanics
|
||||
|
||||
@@ -433,6 +433,8 @@ namespace Game.Entities
|
||||
//We must update last scriptId or it looks like we reloaded a script, breaking some things such as gossip temporarily
|
||||
LastUsedScriptID = GetScriptId();
|
||||
|
||||
m_stringIds[0] = cInfo.StringId;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -2759,6 +2761,27 @@ namespace Game.Entities
|
||||
return Global.ObjectMgr.GetCreatureTemplate(GetEntry()) != null ? Global.ObjectMgr.GetCreatureTemplate(GetEntry()).ScriptID : 0;
|
||||
}
|
||||
|
||||
public bool HasStringId(string id)
|
||||
{
|
||||
return m_stringIds.Contains(id);
|
||||
}
|
||||
|
||||
void SetScriptStringId(string id)
|
||||
{
|
||||
if (!id.IsEmpty())
|
||||
{
|
||||
m_scriptStringId = id;
|
||||
m_stringIds[2] = m_scriptStringId;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_scriptStringId = null;
|
||||
m_stringIds[2] = null;
|
||||
}
|
||||
}
|
||||
|
||||
public string[] GetStringIds() { return m_stringIds; }
|
||||
|
||||
public VendorItemData GetVendorItems()
|
||||
{
|
||||
return Global.ObjectMgr.GetNpcVendorItemList(GetEntry());
|
||||
@@ -3293,6 +3316,8 @@ namespace Game.Entities
|
||||
// checked at creature_template loading
|
||||
DefaultMovementType = (MovementGeneratorType)data.movementType;
|
||||
|
||||
m_stringIds[1] = data.StringId;
|
||||
|
||||
if (addToMap && !GetMap().AddToMap(this))
|
||||
return false;
|
||||
return true;
|
||||
|
||||
@@ -92,6 +92,7 @@ namespace Game.Entities
|
||||
public uint SpellSchoolImmuneMask;
|
||||
public CreatureFlagsExtra FlagsExtra;
|
||||
public uint ScriptID;
|
||||
public string StringId;
|
||||
|
||||
public QueryCreatureResponse QueryData;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user