Core/AreaTriggers: Optimize target searching

Port From (https://github.com/TrinityCore/TrinityCore/commit/23144d0665504e2e24ee790e900bb8de0df4aa08)
This commit is contained in:
hondacrx
2021-02-04 12:12:54 -05:00
parent 0784e38a06
commit 0d1bfff206
9 changed files with 39 additions and 33 deletions
+2 -2
View File
@@ -1760,7 +1760,7 @@ namespace Game.Maps
}
public class PlayerListSearcher : Notifier
{
public PlayerListSearcher(WorldObject searcher, List<Player> objects, ICheck<Player> check)
public PlayerListSearcher(WorldObject searcher, List<Unit> objects, ICheck<Player> check)
{
_searcher = searcher;
i_objects = objects;
@@ -1779,7 +1779,7 @@ namespace Game.Maps
}
WorldObject _searcher;
List<Player> i_objects;
List<Unit> i_objects;
ICheck<Player> i_check;
}