Misc fixes, and added GetDebugInfo() which was missed.

This commit is contained in:
hondacrx
2022-01-05 13:11:32 -05:00
parent b2ddeb3408
commit 0d68984717
28 changed files with 170 additions and 53 deletions
+2 -2
View File
@@ -274,7 +274,7 @@ namespace Game.AI
{
if (_isEngaged)
{
//Log.outError(LogFilter.ScriptsAi, $"CreatureAI::EngagementStart called even though creature is already engaged. Creature debug info:\n{me.GetDebugInfo()}");
Log.outError(LogFilter.ScriptsAi, $"CreatureAI::EngagementStart called even though creature is already engaged. Creature debug info:\n{me.GetDebugInfo()}");
return;
}
_isEngaged = true;
@@ -286,7 +286,7 @@ namespace Game.AI
{
if (!_isEngaged)
{
//Log.outError(LogFilter.ScriptsAi, $"CreatureAI::EngagementOver called even though creature is not currently engaged. Creature debug info:\n{me.GetDebugInfo()}");
Log.outError(LogFilter.ScriptsAi, $"CreatureAI::EngagementOver called even though creature is not currently engaged. Creature debug info:\n{me.GetDebugInfo()}");
return;
}
_isEngaged = false;