Misc fixes, and added GetDebugInfo() which was missed.
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@@ -5076,7 +5076,7 @@ namespace Game.Entities
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return area.HasFlag2(AreaFlags2.CanEnableWarMode);
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}
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// Used in triggers for check "Only to targets that grant experience or honor" req
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public bool IsHonorOrXPTarget(Unit victim)
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{
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