Core/Spells: require phasemask set for periodic damage procflag

Port From (https://github.com/TrinityCore/TrinityCore/commit/91fa279bdf67646ab15601ec18096c0a45133ebf)
This commit is contained in:
hondacrx
2021-06-23 17:40:28 -04:00
parent f959a0fd91
commit 0daea24b3f
6 changed files with 16 additions and 27 deletions
-7
View File
@@ -314,13 +314,6 @@ namespace Game.Spells
// special cases
switch (triggered_spell_id)
{
// Vanish (not exist)
case 18461:
{
unitTarget.RemoveMovementImpairingAuras(true);
unitTarget.RemoveAurasByType(AuraType.ModStalked);
return;
}
// Demonic Empowerment -- succubus
case 54437:
{