Misc fixes
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@@ -467,8 +467,8 @@ namespace Game.Entities
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if (IsCharmed())
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RemoveCharmedBy(null);
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Cypher.Assert(!GetCharmedGUID().IsEmpty(), $"Unit {GetEntry()} has charmed guid when removed from world");
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Cypher.Assert(!GetCharmerGUID().IsEmpty(), $"Unit {GetEntry()} has charmer guid when removed from world");
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Cypher.Assert(GetCharmedGUID().IsEmpty(), $"Unit {GetEntry()} has charmed guid when removed from world");
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Cypher.Assert(GetCharmerGUID().IsEmpty(), $"Unit {GetEntry()} has charmer guid when removed from world");
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Unit owner = GetOwner();
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if (owner != null)
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