Core/Misc: waypoint movement

Port From (https://github.com/TrinityCore/TrinityCore/commit/bf12bae46746149d870cd3e52ccd610f0a975047)
This commit is contained in:
hondacrx
2021-02-04 10:32:48 -05:00
parent bd80c99864
commit 0e77439e20
10 changed files with 130 additions and 55 deletions
@@ -67,9 +67,9 @@ namespace Game.Entities
LootModes m_LootMode; // Bitmask (default: LOOT_MODE_DEFAULT) that determines what loot will be lootable
//WaypointMovementGenerator vars
uint m_waypointID;
uint m_path_id;
// Waypoint path
uint _waypointPathId;
(uint nodeId, uint pathId) _currentWaypointNodeInfo;
//Formation var
CreatureGroup m_formation;