Core/PacketIO: Fixed structure of SMSG_ITEM_PUSH_RESULT
Port From (https://github.com/TrinityCore/TrinityCore/commit/ab2b5f68588ea8681232f7b16ae1f47a24062ff3)
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@@ -424,6 +424,7 @@ namespace Game.Networking.Packets
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_worldPacket.WriteBit(Pushed);
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_worldPacket.WriteBit(Pushed);
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_worldPacket.WriteBit(Created);
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_worldPacket.WriteBit(Created);
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_worldPacket.WriteBit(Unused_1017);
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_worldPacket.WriteBits((uint)DisplayText, 3);
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_worldPacket.WriteBits((uint)DisplayText, 3);
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_worldPacket.WriteBit(IsBonusRoll);
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_worldPacket.WriteBit(IsBonusRoll);
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_worldPacket.WriteBit(IsEncounterLoot);
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_worldPacket.WriteBit(IsEncounterLoot);
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@@ -460,10 +461,10 @@ namespace Game.Networking.Packets
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public bool Pushed;
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public bool Pushed;
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public DisplayType DisplayText;
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public DisplayType DisplayText;
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public bool Created;
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public bool Created;
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public bool Unused_1017;
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public bool IsBonusRoll;
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public bool IsBonusRoll;
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public bool IsEncounterLoot;
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public bool IsEncounterLoot;
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public enum DisplayType
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public enum DisplayType
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{
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{
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Hidden = 0,
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Hidden = 0,
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