Core: Updated to 11.1.5
Port From (https://github.com/TrinityCore/TrinityCore/commit/f9bf082be962d45de79f936d625f644253e9b810)
This commit is contained in:
@@ -129,7 +129,7 @@ namespace Game.DataStorage
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public ushort CinematicSequenceID;
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public ushort DefaultSpec;
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public uint Id;
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public byte PrimaryStatPriority;
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public sbyte PrimaryStatPriority;
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public PowerType DisplayPower;
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public byte RangedAttackPowerPerAgility;
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public byte AttackPowerPerAgility;
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@@ -532,7 +532,7 @@ namespace Game.DataStorage
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public uint FootstepCameraEffectID;
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public uint DeathThudCameraEffectID;
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public uint SoundID;
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public uint SizeClass;
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public sbyte SizeClass;
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public float CollisionWidth;
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public float CollisionHeight;
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public float WorldEffectScale;
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@@ -65,6 +65,7 @@ namespace Game.DataStorage
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public int Flags;
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public int SpellIconFileID;
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public int Faction;
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public int Unknown1115;
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}
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public sealed class DurabilityCostsRecord
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@@ -13,7 +13,7 @@ namespace Game.DataStorage
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public int LegacyUpgradedItemID;
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public uint StaticUpgradedItemID;
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public sbyte SourceTypeEnum;
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public byte Flags;
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public int Flags;
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public int LegacyItemID;
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public int[] UpgradeItemID = new int[6];
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public ushort[] UpgradeItemBonusListID = new ushort[6];
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@@ -158,7 +158,7 @@ namespace Game.DataStorage
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public string ClassName;
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public sbyte ClassID;
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public float PriceModifier;
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public byte Flags;
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public int Flags;
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}
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public sealed class ItemContextPickerEntryRecord
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@@ -225,7 +225,7 @@ namespace Game.DataStorage
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public uint Id;
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public ushort RequiredArenaRating;
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public byte ArenaBracket; // arena slot restrictions (min slot value)
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public byte Flags;
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public int Flags;
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public byte MinFactionID;
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public int MinReputation;
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public byte RequiredAchievement; // required personal arena rating
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@@ -37,5 +37,6 @@ namespace Game.DataStorage
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public uint NumTalents;
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public uint NumTalentsDeathKnight;
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public uint NumTalentsDemonHunter;
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public float Unknown1115;
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}
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}
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@@ -231,7 +231,7 @@ namespace Game.DataStorage
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{
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public uint Id;
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public uint SpellID;
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public byte FacingCasterFlags;
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public int FacingCasterFlags;
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public ushort MinFactionID;
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public int MinReputation;
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public ushort RequiredAreasID;
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@@ -20,11 +20,16 @@ namespace Game.DataStorage
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public byte TierID;
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public byte Flags;
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public byte ColumnIndex;
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public ushort TabID;
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public sbyte ClassID;
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public ushort SpecID;
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public uint SpellID;
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public uint OverridesSpellID;
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public byte[] CategoryMask = new byte[2];
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public uint RequiredSpellID;
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public int[] CategoryMask = new int[2];
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public uint[] SpellRank = new uint[2];
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public uint[] PrereqTalent = new uint[2];
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public byte[] PrereqRank = new byte[2];
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}
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public sealed class TaxiNodesRecord
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@@ -98,7 +103,7 @@ namespace Game.DataStorage
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public string SourceText;
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public uint Id;
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public uint ItemID;
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public byte Flags;
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public int Flags;
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public sbyte SourceTypeEnum;
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}
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@@ -89,12 +89,12 @@ namespace Game.DataStorage
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public float CameraEnteringZoom;
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public float CameraSeatZoomMin;
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public float CameraSeatZoomMax;
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public short EnterAnimKitID;
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public short RideAnimKitID;
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public short ExitAnimKitID;
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public short VehicleEnterAnimKitID;
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public short VehicleRideAnimKitID;
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public short VehicleExitAnimKitID;
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public int EnterAnimKitID;
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public int RideAnimKitID;
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public int ExitAnimKitID;
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public int VehicleEnterAnimKitID;
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public int VehicleRideAnimKitID;
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public int VehicleExitAnimKitID;
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public short CameraModeID;
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public bool HasFlag(VehicleSeatFlags flag) { return (Flags & (int)flag) != 0; }
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