Core: Updated to 11.1.5
Port From (https://github.com/TrinityCore/TrinityCore/commit/f9bf082be962d45de79f936d625f644253e9b810)
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@@ -199,7 +199,7 @@ namespace Game.Networking.Packets
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{
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data.WritePackedGuid(Guid);
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data.WriteUInt32(VirtualRealmAddress);
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data.WriteUInt8(ListPosition);
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data.WriteUInt16(ListPosition);
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data.WriteUInt8(RaceId);
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data.WriteUInt8(SexId);
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data.WriteUInt8((byte)ClassId);
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@@ -256,7 +256,7 @@ namespace Game.Networking.Packets
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public uint VirtualRealmAddress;
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public ulong GuildClubMemberID; // same as bgs.protocol.club.v1.MemberId.unique_id, guessed basing on SMSG_QUERY_PLAYER_NAME_RESPONSE (that one is known)
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public string Name;
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public byte ListPosition; // Order of the characters in list
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public ushort ListPosition; // Order of the characters in list
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public byte RaceId;
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public Class ClassId;
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public byte SexId;
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