Core: Updated to 11.1.5
Port From (https://github.com/TrinityCore/TrinityCore/commit/f9bf082be962d45de79f936d625f644253e9b810)
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@@ -1063,14 +1063,15 @@ namespace Game.Networking.Packets
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public override void Write()
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{
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_worldPacket.WritePackedGuid(UnitGUID);
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_worldPacket.WriteInt32(DisplayID);
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_worldPacket.WriteInt32(SpellVisualKitID);
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_worldPacket.WriteInt32(ChrModelID);
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_worldPacket.WriteUInt8(RaceID);
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_worldPacket.WriteUInt8(Gender);
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_worldPacket.WriteUInt8(ClassID);
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_worldPacket.WriteInt32(Customizations.Count);
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_worldPacket.WritePackedGuid(GuildGUID);
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_worldPacket.WriteInt32(ItemDisplayID.Count);
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_worldPacket.WriteInt32(SpellVisualKitID);
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_worldPacket.WriteInt32(Unused_1115);
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foreach (ChrCustomizationChoice customization in Customizations)
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{
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@@ -1083,8 +1084,9 @@ namespace Game.Networking.Packets
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}
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public ObjectGuid UnitGUID;
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public int DisplayID;
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public int ChrModelID;
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public int SpellVisualKitID;
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public int Unused_1115;
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public byte RaceID;
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public byte Gender;
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public byte ClassID;
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@@ -2036,6 +2038,7 @@ namespace Game.Networking.Packets
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data.WriteUInt32((uint)CastFlags);
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data.WriteUInt32((uint)CastFlagsEx);
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data.WriteUInt32(CastFlagsEx2);
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data.WriteUInt32(CastTime);
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MissileTrajectory.Write(data);
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@@ -2087,6 +2090,7 @@ namespace Game.Networking.Packets
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public SpellCastVisual Visual;
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public SpellCastFlags CastFlags;
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public SpellCastFlagsEx CastFlagsEx;
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public uint CastFlagsEx2;
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public uint CastTime;
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public List<ObjectGuid> HitTargets = new();
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public List<ObjectGuid> MissTargets = new();
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