Core: Updated to 11.1.5
Port From (https://github.com/TrinityCore/TrinityCore/commit/f9bf082be962d45de79f936d625f644253e9b810)
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@@ -102,7 +102,6 @@ namespace Game.Networking.Packets
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_worldPacket.WriteBit(GroupFinderEnabled);
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_worldPacket.WriteBit(IsPremadeGroupEnabled);
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_worldPacket.WriteBit(UseActivePlayerDataQuestCompleted);
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_worldPacket.WriteBit(false); // unused 10.2.7
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_worldPacket.WriteBit(GuildEventsEditsEnabled);
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_worldPacket.WriteBit(GuildTradeSkillsEnabled);
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@@ -110,8 +109,8 @@ namespace Game.Networking.Packets
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_worldPacket.WriteBit(BNSendWhisperUseV2Services);
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_worldPacket.WriteBit(BNSendGameDataUseV2Services);
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_worldPacket.WriteBit(IsAccountCurrencyTransferEnabled);
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_worldPacket.WriteBit(false); // unused 11.0.7
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_worldPacket.WriteBit(LobbyMatchmakerQueueFromMainlineEnabled);
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_worldPacket.WriteBit(CanSendLobbyMatchmakerPartyCustomizations);
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_worldPacket.WriteBit(AddonProfilerEnabled);
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@@ -215,7 +214,6 @@ namespace Game.Networking.Packets
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public bool SellAllJunkEnabled;
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public bool GroupFinderEnabled = true; // classic only
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public bool IsPremadeGroupEnabled = true; // classic only
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public bool UseActivePlayerDataQuestCompleted = false; ///< Uses ActivePlayerData::QuestCompleted (legacy) to store completed quest bits instead of ActivePlayerData::BitVectors[9]
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public bool GuildEventsEditsEnabled = true;
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public bool GuildTradeSkillsEnabled = true;
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public bool BNSendWhisperUseV2Services = true; ///< BNSendWhisper will send to v2.WhisperService instead of v1.NotificationService
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