Core/SAI: Add maxSize parameter to SMART_TARGET_CREATURE_DISTANCE, SMART_TARGET_GAMEOBJECT_DISTANCE, SMART_TARGET_CREATURE_RANGE and SMART_TARGET_GAMEOBJECT_RANGE
Port From (https://github.com/TrinityCore/TrinityCore/commit/d6ce2fa8b8b48c6634a6fc55c4e7d7e93278f94b)
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@@ -3163,6 +3163,7 @@ namespace Game.AI
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public uint creature;
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public uint minDist;
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public uint maxDist;
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public uint maxSize;
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}
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public struct UnitGUID
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{
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@@ -3173,6 +3174,7 @@ namespace Game.AI
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{
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public uint creature;
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public uint dist;
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public uint maxSize;
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}
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public struct PlayerDistance
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{
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@@ -3192,6 +3194,7 @@ namespace Game.AI
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public uint entry;
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public uint minDist;
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public uint maxDist;
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public uint maxSize;
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}
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public struct GoGUID
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{
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@@ -3202,6 +3205,7 @@ namespace Game.AI
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{
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public uint entry;
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public uint dist;
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public uint maxSize;
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}
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public struct Position
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{
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