Core/Loot: fix some issues with master loot and don't allow players to see soulbound recipes that they already learned in the loot window.
Port From (https://github.com/TrinityCore/TrinityCore/commit/7b346bcf8d4c4b39685a46ef09f389c8a317b566)
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@@ -1016,6 +1016,7 @@ namespace Framework.Constants
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NoSpellEffectTooltipPrefixes = 0x20000
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}
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[Flags]
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public enum ItemFlagsCustom
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{
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Unused = 0x0001,
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