diff --git a/Source/Game/Entities/Creature/Creature.cs b/Source/Game/Entities/Creature/Creature.cs index 70176c417..f0a6f6f82 100644 --- a/Source/Game/Entities/Creature/Creature.cs +++ b/Source/Game/Entities/Creature/Creature.cs @@ -2120,9 +2120,6 @@ namespace Game.Entities public bool CanAssistTo(Unit u, Unit enemy, bool checkfaction = true) { - if (IsInEvadeMode()) - return false; - // is it true? if (!HasReactState(ReactStates.Aggressive)) return false;