Core/SAI: Use GetBaseObject as second param of SMART_ACTION_ACTIVATE_GAMEOBJECT & reorder GameObjectActions

Port From (https://github.com/TrinityCore/TrinityCore/commit/52bb230e4c83c814658b77f6d277da77e0b47be7)
This commit is contained in:
hondacrx
2022-05-30 14:46:24 -04:00
parent eedbf145d1
commit 1040f80181
2 changed files with 25 additions and 13 deletions
+1 -1
View File
@@ -2409,7 +2409,7 @@ namespace Game.AI
{
GameObject targetGo = target.ToGameObject();
if (targetGo != null)
targetGo.ActivateObject((GameObjectActions)e.Action.activateGameObject.gameObjectAction, (int)e.Action.activateGameObject.param);
targetGo.ActivateObject((GameObjectActions)e.Action.activateGameObject.gameObjectAction, (int)e.Action.activateGameObject.param, GetBaseObject());
}
break;
}