Core/Items: Implemented item effect trigger type 7 (On Looted)
Port From (https://github.com/TrinityCore/TrinityCore/commit/372c84e998a090185f822a228c407911cbc821f1)
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@@ -72,7 +72,7 @@ namespace Game.Loots
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foreach (var itemEffect in pProto.Effects)
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{
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if (itemEffect.TriggerType != ItemSpelltriggerType.LearnSpellId)
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if (itemEffect.TriggerType != ItemSpelltriggerType.OnLearn)
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continue;
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if (player.HasSpell((uint)itemEffect.SpellID))
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@@ -85,7 +85,7 @@ namespace Game.Loots
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{
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foreach (var itemEffect in pProto.Effects)
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{
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if (itemEffect.TriggerType != ItemSpelltriggerType.LearnSpellId)
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if (itemEffect.TriggerType != ItemSpelltriggerType.OnLearn)
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continue;
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if (player.HasSpell((uint)itemEffect.SpellID))
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