Fix build.
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@@ -452,7 +452,7 @@ namespace Game
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loot.RemoveLooter(player.GetGUID());
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}
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void DoLootReleaseAll()
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public void DoLootReleaseAll()
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{
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Dictionary<ObjectGuid, ObjectGuid> lootView = _player.GetAELootView();
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foreach (var lootPair in lootView)
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