From 11784127e86828ec2c73e7f51d7c164c0a8738e3 Mon Sep 17 00:00:00 2001 From: hondacrx Date: Mon, 22 Feb 2021 12:28:12 -0500 Subject: [PATCH] Core/Areatriggers: Fixes areatriggers being left in world after delete. --- Source/Game/Entities/AreaTrigger/AreaTrigger.cs | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/Source/Game/Entities/AreaTrigger/AreaTrigger.cs b/Source/Game/Entities/AreaTrigger/AreaTrigger.cs index de5858fff..7b922f2b7 100644 --- a/Source/Game/Entities/AreaTrigger/AreaTrigger.cs +++ b/Source/Game/Entities/AreaTrigger/AreaTrigger.cs @@ -973,7 +973,13 @@ namespace Game.Entities public bool IsServerSide() { return _areaTriggerTemplate.Id.IsServerSide; } - public override bool IsNeverVisibleFor(WorldObject seer) { return IsServerSide(); } + public override bool IsNeverVisibleFor(WorldObject seer) + { + if (IsServerSide()) + return true; + + return base.IsNeverVisibleFor(seer); + } [System.Diagnostics.Conditional("DEBUG")] void DebugVisualizePosition()