Fixes loading, *Command system is broke* Will fix in the coming days.

This commit is contained in:
hondacrx
2022-06-02 17:00:58 -04:00
parent 0af9f22d70
commit 11e8c2f4f2
26 changed files with 268 additions and 137 deletions
+63 -24
View File
@@ -28,7 +28,7 @@ namespace Framework.Dynamic
_storage = new dynamic[length];
}
public FlagsArray(params T[] parts)
public FlagsArray(T[] parts)
{
_storage = new dynamic[parts.Length];
for (var i = 0; i < parts.Length; ++i)
@@ -37,65 +37,68 @@ namespace Framework.Dynamic
public FlagsArray(T[] parts, uint length)
{
_storage = new dynamic[length];
for (var i = 0; i < length && i < parts.Length; ++i)
for (var i = 0; i < parts.Length; ++i)
_storage[i] = parts[i];
}
public static bool operator <(FlagsArray<T> left, FlagsArray<T> right)
{
for (var i = left._storage.Length; i > 0; --i)
for (int i = (int)left.GetSize(); i > 0; --i)
{
if ((dynamic)left._storage[i - 1] < right._storage[i - 1])
if ((dynamic)left[i - 1] < right[i - 1])
return true;
else if ((dynamic)left._storage[i - 1] > right._storage[i - 1])
else if ((dynamic)left[i - 1] > right[i - 1])
return false;
}
return false;
}
public static bool operator >(FlagsArray<T> left, FlagsArray<T> right)
{
for (var i = left._storage.Length; i > 0; --i)
for (int i = (int)left.GetSize(); i > 0; --i)
{
if ((dynamic)left._storage[i - 1] > right._storage[i - 1])
if ((dynamic)left[i - 1] > right[i - 1])
return true;
else if ((dynamic)left._storage[i - 1] < right._storage[i - 1])
else if ((dynamic)left[i - 1] < right[i - 1])
return false;
}
return false;
}
public static FlagArray128 operator &(FlagsArray<T> left, FlagsArray<T> right)
public static FlagsArray<T> operator &(FlagsArray<T> left, FlagsArray<T> right)
{
FlagArray128 fl = new();
for (var i = 0; i < left._storage.Length; ++i)
fl[i] = left._storage[i] & right._storage[i];
FlagsArray<T> fl = new(left.GetSize());
for (var i = 0; i < left.GetSize(); ++i)
fl[i] = (dynamic)left[i] & right[i];
return fl;
}
public static FlagArray128 operator |(FlagsArray<T> left, FlagsArray<T> right)
public static FlagsArray<T> operator |(FlagsArray<T> left, FlagsArray<T> right)
{
FlagArray128 fl = new();
for (var i = 0; i < left._storage.Length; ++i)
fl[i] = left._storage[i] | right._storage[i];
FlagsArray<T> fl = new(left.GetSize());
for (var i = 0; i < left.GetSize(); ++i)
fl[i] = (dynamic)left[i] | right[i];
return fl;
}
public static FlagArray128 operator ^(FlagsArray<T> left, FlagsArray<T> right)
public static FlagsArray<T> operator ^(FlagsArray<T> left, FlagsArray<T> right)
{
FlagArray128 fl = new();
for (var i = 0; i < left._storage.Length; ++i)
fl[i] = left._storage[i] ^ right._storage[i];
FlagsArray<T> fl = new(left.GetSize());
for (var i = 0; i < left.GetSize(); ++i)
fl[i] = (dynamic)left[i] ^ right[i];
return fl;
}
public static implicit operator bool(FlagsArray<T> left)
{
for (var i = 0; i < left._storage.Length; ++i)
if (left._storage[i] != 0)
for (var i = 0; i < left.GetSize(); ++i)
if ((dynamic)left[i] != 0)
return true;
return false;
}
public uint GetSize() => (uint)_storage.Length;
public T this[int i]
{
get
@@ -111,7 +114,21 @@ namespace Framework.Dynamic
public class FlagArray128 : FlagsArray<uint>
{
public FlagArray128(params uint[] parts) : base(parts, 4) { }
public FlagArray128(uint p1 = 0, uint p2 = 0, uint p3 = 0, uint p4 = 0) : base(4)
{
_storage[0] = p1;
_storage[1] = p2;
_storage[2] = p3;
_storage[3] = p4;
}
public FlagArray128(uint[] parts) : base(4)
{
_storage[0] = parts[0];
_storage[1] = parts[1];
_storage[2] = parts[2];
_storage[3] = parts[3];
}
public bool IsEqual(params uint[] parts)
{
@@ -132,6 +149,28 @@ namespace Framework.Dynamic
for (var i = 0; i < parts.Length; ++i)
_storage[i] = parts[i];
}
public static FlagArray128 operator &(FlagArray128 left, FlagArray128 right)
{
FlagArray128 fl = new();
for (var i = 0; i < left._storage.Length; ++i)
fl[i] = left._storage[i] & right._storage[i];
return fl;
}
public static FlagArray128 operator |(FlagArray128 left, FlagArray128 right)
{
FlagArray128 fl = new();
for (var i = 0; i < left._storage.Length; ++i)
fl[i] = left._storage[i] | right._storage[i];
return fl;
}
public static FlagArray128 operator ^(FlagArray128 left, FlagArray128 right)
{
FlagArray128 fl = new();
for (var i = 0; i < left._storage.Length; ++i)
fl[i] = left._storage[i] ^ right._storage[i];
return fl;
}
}
public class FlaggedArray<T> where T : struct