Fixes loading, *Command system is broke* Will fix in the coming days.
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@@ -2580,7 +2580,7 @@ namespace Game.Maps
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return;
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var respawnInfo = spawnMap.LookupByKey(info.spawnId);
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Cypher.Assert(respawnInfo != info, $"Respawn stores inconsistent for map {GetId()}, spawnid {info.spawnId} (type {info.type})");
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Cypher.Assert(respawnInfo != null, $"Respawn stores inconsistent for map {GetId()}, spawnid {info.spawnId} (type {info.type})");
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spawnMap.Remove(info.spawnId);
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// respawn heap
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