Core/PacketIO: Implement building SMSG_UPDATE_OBJECT only for selected fields and use that to fix quest objects not glowing after accepting quests
Port From (https://github.com/TrinityCore/TrinityCore/commit/bbfbb7d4bfa869755e702b40b53dbd295f8c964d)
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@@ -760,7 +760,7 @@ namespace Game
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SQLTransaction trans = new SQLTransaction();
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foreach (var auction in _itemsByAuctionId.Values)
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foreach (var auction in _itemsByAuctionId.Values.ToList())
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{
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///- filter auctions expired on next update
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if (auction.EndTime > curTime.AddMinutes(1))
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