Updated to 8.2.0.31429 (scripts disabled atm, they still need updated)

Code Port from TrinityCore https://github.com/TrinityCore/TrinityCore
Casc from WoW-Tools https://github.com/WoW-Tools/CASCExplorer
This commit is contained in:
hondacrx
2019-08-14 11:20:42 -04:00
parent e4d500f4b5
commit 125e3b3ac7
232 changed files with 12268 additions and 14670 deletions
@@ -24,88 +24,127 @@ namespace Game.Entities
{
public class UpdateMask
{
public UpdateMask(uint valuesCount = 0)
{
_fieldCount = valuesCount;
_blockCount = (valuesCount + 32 - 1) / 32;
int _blockCount;
int _blocksMaskCount;
uint[] _blocks;
uint[] _blocksMask;
_mask = new BitArray((int)valuesCount, false);
public UpdateMask(int bits, uint[] input = null)
{
_blockCount = (bits + 31) / 32;
_blocksMaskCount = (_blockCount + 31) / 32;
_blocks = new uint[_blockCount];
_blocksMask = new uint[_blocksMaskCount];
if (input != null)
{
int block = 0;
for (; block < input.Length; ++block)
if ((_blocks[block] = input[block]) != 0)
_blocksMask[GetBlockIndex(block)] |= (uint)GetBlockFlag(block);
for (; block < _blockCount; ++block)
_blocks[block] = 0;
}
}
public void SetCount(int valuesCount)
public uint GetBlocksMask(uint index)
{
_fieldCount = (uint)valuesCount;
_blockCount = (uint)(valuesCount + 32 - 1) / 32;
_mask = new BitArray((int)valuesCount, false);
return _blocksMask[index];
}
public uint GetCount() { return _fieldCount; }
public virtual void AppendToPacket(ByteBuffer data)
public uint GetBlock(uint index)
{
data.WriteUInt8(_blockCount);
var maskArray = new byte[_blockCount << 2];
_mask.CopyTo(maskArray, 0);
data.WriteBytes(maskArray);
return _blocks[index];
}
public bool GetBit(int index)
public bool this[int index]
{
return _mask.Get(index);
get
{
return (_blocks[index / 32] & (1 << (index % 32))) != 0;
}
}
public void SetBit(int index)
public void Reset(int index)
{
_mask.Set(index, true);
int blockIndex = GetBlockIndex(index);
if ((_blocks[blockIndex] &= ~(uint)GetBlockFlag(index)) == 0)
_blocksMask[GetBlockIndex(blockIndex)] &= ~(uint)GetBlockFlag(blockIndex);
}
void UnsetBit(int index)
public void ResetAll()
{
_mask.Set(index, false);
Array.Clear(_blocks, 0, _blocks.Length);
Array.Clear(_blocksMask, 0, _blocksMask.Length);
}
public void Clear()
public void Set(int index)
{
_mask.SetAll(false);
int blockIndex = GetBlockIndex(index);
_blocks[blockIndex] |= (uint)GetBlockFlag(index);
_blocksMask[GetBlockIndex(blockIndex)] |= (uint)GetBlockFlag(blockIndex);
}
protected uint _fieldCount;
protected uint _blockCount;
protected BitArray _mask;
}
public class DynamicUpdateMask : UpdateMask
{
public DynamicUpdateMask(uint valuesCount) : base(valuesCount) { }
public void EncodeDynamicFieldChangeType(DynamicFieldChangeType changeType, UpdateType updateType)
public void SetAll()
{
_updateType = updateType;
DynamicFieldChangeType = (uint)(_blockCount | ((uint)(changeType & Entities.DynamicFieldChangeType.ValueAndSizeChanged) * ((3 - (int)updateType /*this part evaluates to 0 if update type is not VALUES*/) / 3)));
for (int i = 0; i < _blocksMaskCount; ++i)
_blocksMask[i] = 0xFFFFFFFF;
for (int i = 0; i < _blockCount; ++i)
_blocks[i] = 0xFFFFFFFF;
if ((_blocksMaskCount % 32) != 0)
{
int unused = 32 - (_blocksMaskCount % 32);
_blocksMask[_blocksMaskCount - 1] &= (0xFFFFFFFF >> unused);
}
if ((_blockCount % 32) != 0)
{
int unused = 32 - (_blockCount % 32);
_blocks[_blockCount - 1] &= (0xFFFFFFFF >> unused);
}
}
public override void AppendToPacket(ByteBuffer data)
public void AND(UpdateMask right)
{
data.WriteUInt16(DynamicFieldChangeType);
if (DynamicFieldChangeType.HasAnyFlag((uint)Entities.DynamicFieldChangeType.ValueAndSizeChanged) && _updateType == UpdateType.Values)
data.WriteUInt32(_fieldCount);
for (int i = 0; i < _blocksMaskCount; ++i)
_blocksMask[i] &= right._blocksMask[i];
var maskArray = new byte[_blockCount << 2];
_mask.CopyTo(maskArray, 0);
data.WriteBytes(maskArray);
for (int i = 0; i < _blockCount; ++i)
{
if (!Convert.ToBoolean(_blocks[i] &= right._blocks[i]))
_blocksMask[GetBlockIndex(i)] &= ~(uint)GetBlockFlag(i);
}
}
public uint DynamicFieldChangeType;
public UpdateType _updateType;
}
public void OR(UpdateMask right)
{
for (int i = 0; i < _blocksMaskCount; ++i)
_blocksMask[i] |= right._blocksMask[i];
public enum DynamicFieldChangeType
{
Unchanged = 0,
ValueChanged = 0x7FFF,
ValueAndSizeChanged = 0x8000
for (int i = 0; i < _blockCount; ++i)
_blocks[i] |= right._blocks[i];
}
public static UpdateMask operator &(UpdateMask left, UpdateMask right)
{
UpdateMask result = left;
result.AND(right);
return result;
}
public static UpdateMask operator |(UpdateMask left, UpdateMask right)
{
UpdateMask result = left;
result.OR(right);
return result;
}
//helpers
public static int GetBlockIndex(int bit) { return bit / 32; }
public static int GetBlockFlag(int bit) { return 1 << (bit % 32); }
}
}