Updated to 8.2.0.31429 (scripts disabled atm, they still need updated)

Code Port from TrinityCore https://github.com/TrinityCore/TrinityCore
Casc from WoW-Tools https://github.com/WoW-Tools/CASCExplorer
This commit is contained in:
hondacrx
2019-08-14 11:20:42 -04:00
parent e4d500f4b5
commit 125e3b3ac7
232 changed files with 12268 additions and 14670 deletions
+2 -3
View File
@@ -539,8 +539,7 @@ namespace Game
return;
Global.ScriptMgr.OnPlayerClearEmote(GetPlayer());
if (GetPlayer().GetUInt32Value(UnitFields.NpcEmotestate) != 0)
GetPlayer().SetUInt32Value(UnitFields.NpcEmotestate, 0);
GetPlayer().SetEmoteState(Emote.OneshotNone);
}
[WorldPacketHandler(ClientOpcodes.SendTextEmote)]
@@ -573,7 +572,7 @@ namespace Game
break;
case Emote.StateDance:
case Emote.StateRead:
GetPlayer().SetUInt32Value(UnitFields.NpcEmotestate, emote_anim);
GetPlayer().SetEmoteState((Emote)emote_anim);
break;
default:
// Only allow text-emotes for "dead" entities (feign death included)