Updated to 8.2.0.31429 (scripts disabled atm, they still need updated)

Code Port from TrinityCore https://github.com/TrinityCore/TrinityCore
Casc from WoW-Tools https://github.com/WoW-Tools/CASCExplorer
This commit is contained in:
hondacrx
2019-08-14 11:20:42 -04:00
parent e4d500f4b5
commit 125e3b3ac7
232 changed files with 12268 additions and 14670 deletions
@@ -27,8 +27,8 @@ namespace Game.Network.Packets
public override void Write()
{
_worldPacket.WriteUInt64(QueueID);
_worldPacket.WriteUInt32(AreaID);
_worldPacket.WriteUInt32(ExpireTime);
_worldPacket.WriteInt32(AreaID);
_worldPacket.WriteUInt32((uint)ExpireTime);
}
public ulong QueueID;
@@ -57,7 +57,7 @@ namespace Game.Network.Packets
public override void Write()
{
_worldPacket.WriteUInt64(QueueID);
_worldPacket.WriteInt8(BattleState);
_worldPacket.WriteInt8((sbyte)BattleState);
_worldPacket.WriteUInt32(Timeout);
_worldPacket.WriteInt32(MinLevel);
_worldPacket.WriteInt32(MaxLevel);
@@ -101,7 +101,7 @@ namespace Game.Network.Packets
_worldPacket.WriteInt32(AreaID);
_worldPacket.WriteInt8(Result);
_worldPacket.WritePackedGuid(FailedPlayerGUID);
_worldPacket.WriteInt8(BattleState);
_worldPacket.WriteInt8((sbyte)BattleState);
_worldPacket.WriteBit(LoggingIn);
_worldPacket.FlushBits();
}
@@ -151,8 +151,8 @@ namespace Game.Network.Packets
public override void Write()
{
_worldPacket.WriteUInt64(QueueID);
_worldPacket.WriteInt8(Reason);
_worldPacket.WriteInt8(BattleState);
_worldPacket.WriteInt8((sbyte)Reason);
_worldPacket.WriteInt8((sbyte)BattleState);
_worldPacket.WriteBit(Relocated);
_worldPacket.FlushBits();
}