Updated to 8.2.0.31429 (scripts disabled atm, they still need updated)

Code Port from TrinityCore https://github.com/TrinityCore/TrinityCore
Casc from WoW-Tools https://github.com/WoW-Tools/CASCExplorer
This commit is contained in:
hondacrx
2019-08-14 11:20:42 -04:00
parent e4d500f4b5
commit 125e3b3ac7
232 changed files with 12268 additions and 14670 deletions
+13 -13
View File
@@ -33,15 +33,15 @@ namespace Game.Network.Packets
{
_worldPacket.WriteBit(Display);
_worldPacket.WriteBits(Channel.GetByteCount(), 7);
_worldPacket.WriteUInt32(ChannelFlags);
_worldPacket.WriteUInt32(Members.Count);
_worldPacket.WriteUInt32((uint)ChannelFlags);
_worldPacket.WriteInt32(Members.Count);
_worldPacket.WriteString(Channel);
foreach (ChannelPlayer player in Members)
{
_worldPacket.WritePackedGuid(player.Guid);
_worldPacket.WriteUInt32(player.VirtualRealmAddress);
_worldPacket.WriteUInt8(player.Flags);
_worldPacket.WriteUInt8((byte)player.Flags);
}
}
@@ -84,8 +84,8 @@ namespace Game.Network.Packets
if (Type == ChatNotify.ModeChangeNotice)
{
_worldPacket.WriteUInt8(OldFlags);
_worldPacket.WriteUInt8(NewFlags);
_worldPacket.WriteUInt8((byte)OldFlags);
_worldPacket.WriteUInt8((byte)NewFlags);
}
_worldPacket.WriteString(Channel);
@@ -112,10 +112,10 @@ namespace Game.Network.Packets
public override void Write()
{
_worldPacket.WriteBits(Channel.GetByteCount(), 7);
_worldPacket.WriteBits(ChannelWelcomeMsg.GetByteCount(), 10);
_worldPacket.WriteUInt32(ChannelFlags);
_worldPacket.WriteBits(ChannelWelcomeMsg.GetByteCount(), 11);
_worldPacket.WriteUInt32((uint)ChannelFlags);
_worldPacket.WriteInt32(ChatChannelID);
_worldPacket.WriteUInt64(InstanceID);
_worldPacket.WriteUInt64((ulong)InstanceID);
_worldPacket.WriteString(Channel);
_worldPacket.WriteString(ChannelWelcomeMsg);
}
@@ -151,8 +151,8 @@ namespace Game.Network.Packets
public override void Write()
{
_worldPacket.WritePackedGuid(AddedUserGUID);
_worldPacket.WriteUInt8(UserFlags);
_worldPacket.WriteUInt32(ChannelFlags);
_worldPacket.WriteUInt8((byte)UserFlags);
_worldPacket.WriteUInt32((uint)ChannelFlags);
_worldPacket.WriteUInt32(ChannelID);
_worldPacket.WriteBits(ChannelName.GetByteCount(), 7);
@@ -174,7 +174,7 @@ namespace Game.Network.Packets
public override void Write()
{
_worldPacket.WritePackedGuid(RemovedUserGUID);
_worldPacket.WriteUInt32(ChannelFlags);
_worldPacket.WriteUInt32((uint)ChannelFlags);
_worldPacket.WriteUInt32(ChannelID);
_worldPacket.WriteBits(ChannelName.GetByteCount(), 7);
@@ -195,8 +195,8 @@ namespace Game.Network.Packets
public override void Write()
{
_worldPacket.WritePackedGuid(UpdatedUserGUID);
_worldPacket.WriteUInt8(UserFlags);
_worldPacket.WriteUInt32(ChannelFlags);
_worldPacket.WriteUInt8((byte)UserFlags);
_worldPacket.WriteUInt32((uint)ChannelFlags);
_worldPacket.WriteUInt32(ChannelID);
_worldPacket.WriteBits(ChannelName.GetByteCount(), 7);