Updated to 8.2.0.31429 (scripts disabled atm, they still need updated)
Code Port from TrinityCore https://github.com/TrinityCore/TrinityCore Casc from WoW-Tools https://github.com/WoW-Tools/CASCExplorer
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@@ -57,13 +57,13 @@ namespace Game.Network.Packets
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_worldPacket.WriteBit(WindowInfo.HasValue);
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_worldPacket.FlushBits();
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_worldPacket.WriteUInt32(CanLandNodes.Length);
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_worldPacket.WriteUInt32(CanUseNodes.Length);
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_worldPacket.WriteInt32(CanLandNodes.Length);
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_worldPacket.WriteInt32(CanUseNodes.Length);
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if (WindowInfo.HasValue)
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{
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_worldPacket.WritePackedGuid(WindowInfo.Value.UnitGUID);
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_worldPacket.WriteUInt32(WindowInfo.Value.CurrentNode);
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_worldPacket.WriteInt32(WindowInfo.Value.CurrentNode);
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}
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foreach (var node in CanLandNodes)
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