Updated to 8.2.0.31429 (scripts disabled atm, they still need updated)

Code Port from TrinityCore https://github.com/TrinityCore/TrinityCore
Casc from WoW-Tools https://github.com/WoW-Tools/CASCExplorer
This commit is contained in:
hondacrx
2019-08-14 11:20:42 -04:00
parent e4d500f4b5
commit 125e3b3ac7
232 changed files with 12268 additions and 14670 deletions
+8 -8
View File
@@ -22,7 +22,7 @@ namespace Game.Network.Packets
{
public enum WardenOpcodes
{
// Client->Server
// Client.Server
CMSG_ModuleMissing = 0,
Cmsg_ModuleOk = 1,
Cmsg_CheatChecksResult = 2,
@@ -30,7 +30,7 @@ namespace Game.Network.Packets
Cmsg_HashResult = 4,
Cmsg_ModuleFailed = 5, // This Is Sent When Client Failed To Load Uploaded Module Due To Cache Fail
// Server->Client
// Server.Client
Smsg_ModuleUse = 0,
Smsg_ModuleCache = 1,
Smsg_CheatChecksRequest = 2,
@@ -70,7 +70,7 @@ namespace Game.Network.Packets
{
public byte[] Write()
{
WriteUInt8(Command);
WriteUInt8((byte)Command);
WriteUInt16(DataSize);
WriteBytes(Data, 500);
@@ -86,7 +86,7 @@ namespace Game.Network.Packets
{
public byte[] Write()
{
WriteUInt8(Command);
WriteUInt8((byte)Command);
WriteBytes(ModuleId, 16);
WriteBytes(ModuleKey, 16);
WriteUInt32(Size);
@@ -104,7 +104,7 @@ namespace Game.Network.Packets
{
public byte[] Write()
{
WriteUInt8(Command);
WriteUInt8((byte)Command);
WriteBytes(Seed);
return GetData();
@@ -118,7 +118,7 @@ namespace Game.Network.Packets
{
public byte[] Write()
{
WriteUInt8(Command1);
WriteUInt8((byte)Command1);
WriteUInt16(Size1);
WriteUInt32(CheckSumm1);
WriteUInt8(Unk1);
@@ -128,7 +128,7 @@ namespace Game.Network.Packets
foreach (var function in Function1)
WriteUInt32(function);
WriteUInt8(Command2);
WriteUInt8((byte)Command2);
WriteUInt16(Size2);
WriteUInt32(CheckSumm2);
WriteUInt8(Unk3);
@@ -137,7 +137,7 @@ namespace Game.Network.Packets
WriteUInt32(Function2);
WriteUInt8(Function2_set);
WriteUInt8(Command3);
WriteUInt8((byte)Command3);
WriteUInt16(Size3);
WriteUInt32(CheckSumm3);
WriteUInt8(Unk5);