Core/Achievements: Implement many new ModifierTree types
Port From (https://github.com/TrinityCore/TrinityCore/commit/aa8ad4d2fd6144fca3b69261a90a663df682e571)
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@@ -140,6 +140,11 @@ namespace Game.Scenarios
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return true;
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}
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public ScenarioRecord GetEntry()
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{
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return _data.Entry;
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}
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ScenarioStepState GetStepState(ScenarioStepRecord step)
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{
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if (!_stepStates.ContainsKey(step))
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@@ -334,7 +339,7 @@ namespace Game.Scenarios
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public virtual void Update(uint diff) { }
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public void SetStepState(ScenarioStepRecord step, ScenarioStepState state) { _stepStates[step] = state; }
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ScenarioStepRecord GetStep()
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public ScenarioStepRecord GetStep()
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{
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return _currentstep;
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}
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