Core/Unit: Named npc flags UNIT_NPC_FLAG_AREA_SPIRIT_HEALER and UNIT_NPC_FLAG_2_AREA_SPIRIT_HEALER_INDIVIDUAL

Port From (https://github.com/TrinityCore/TrinityCore/commit/920b9a99bdd2d7eb9b7a787c4872a38b862f75c8)
This commit is contained in:
hondacrx
2023-05-21 17:09:28 -04:00
parent d146ab6568
commit 12c53d6182
4 changed files with 8 additions and 7 deletions
+1 -1
View File
@@ -862,7 +862,7 @@ namespace Game.Entities
LastUsedScriptID = GetScriptId();
if (IsSpiritHealer() || IsSpiritGuide() || GetCreatureTemplate().FlagsExtra.HasAnyFlag(CreatureFlagsExtra.GhostVisibility))
if (IsSpiritHealer() || IsAreaSpiritHealer() || GetCreatureTemplate().FlagsExtra.HasAnyFlag(CreatureFlagsExtra.GhostVisibility))
{
m_serverSideVisibility.SetValue(ServerSideVisibilityType.Ghost, GhostVisibilityType.Ghost);
m_serverSideVisibilityDetect.SetValue(ServerSideVisibilityType.Ghost, GhostVisibilityType.Ghost);