Core/Unit: Named npc flags UNIT_NPC_FLAG_AREA_SPIRIT_HEALER and UNIT_NPC_FLAG_2_AREA_SPIRIT_HEALER_INDIVIDUAL
Port From (https://github.com/TrinityCore/TrinityCore/commit/920b9a99bdd2d7eb9b7a787c4872a38b862f75c8)
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@@ -862,7 +862,7 @@ namespace Game.Entities
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LastUsedScriptID = GetScriptId();
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if (IsSpiritHealer() || IsSpiritGuide() || GetCreatureTemplate().FlagsExtra.HasAnyFlag(CreatureFlagsExtra.GhostVisibility))
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if (IsSpiritHealer() || IsAreaSpiritHealer() || GetCreatureTemplate().FlagsExtra.HasAnyFlag(CreatureFlagsExtra.GhostVisibility))
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{
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m_serverSideVisibility.SetValue(ServerSideVisibilityType.Ghost, GhostVisibilityType.Ghost);
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m_serverSideVisibilityDetect.SetValue(ServerSideVisibilityType.Ghost, GhostVisibilityType.Ghost);
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