Core/Loot: implement Loot Item Storage
Port From (https://github.com/TrinityCore/TrinityCore/commit/090fd8304a7a6e2f7c233ac39c94ccc67cc816f8)
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@@ -36,6 +36,7 @@ using Game.Scripting;
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using Game.SupportSystem;
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using Game.Services;
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using Game.Cache;
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using Game.Loots;
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public static class Global
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{
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@@ -95,6 +96,7 @@ public static class Global
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public static CharacterTemplateDataStorage CharacterTemplateDataStorage { get { return CharacterTemplateDataStorage.Instance; } }
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public static ConversationDataStorage ConversationDataStorage { get { return ConversationDataStorage.Instance; } }
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public static CharacterCache CharacterCacheStorage { get { return CharacterCache.Instance; } }
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public static LootItemStorage LootItemStorage { get { return LootItemStorage.Instance; } }
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//Misc
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public static ConditionManager ConditionMgr { get { return ConditionManager.Instance; } }
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