Core/PacketIO: Updated packet structures to 9.0.5
Port From (https://github.com/TrinityCore/TrinityCore/commit/f2202869f71f5a1a35191de303ee5166e4275884)
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@@ -61,10 +61,10 @@ namespace Game.Networking.Packets
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foreach (var c in Cases)
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{
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_worldPacket.WriteInt32(c.CaseID);
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_worldPacket.WriteInt32(c.CaseOpened);
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_worldPacket.WriteUInt32(c.CaseOpened);
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_worldPacket.WriteInt32(c.CaseStatus);
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_worldPacket.WriteInt16(c.CfgRealmID);
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_worldPacket.WriteInt64(c.CharacterID);
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_worldPacket.WriteUInt16(c.CfgRealmID);
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_worldPacket.WriteUInt64(c.CharacterID);
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_worldPacket.WriteInt32(c.WaitTimeOverrideMinutes);
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_worldPacket.WriteBits(c.Url.GetByteCount(), 11);
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@@ -80,10 +80,10 @@ namespace Game.Networking.Packets
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public struct GMTicketCase
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{
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public int CaseID;
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public int CaseOpened;
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public uint CaseOpened;
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public int CaseStatus;
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public short CfgRealmID;
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public long CharacterID;
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public ushort CfgRealmID;
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public ulong CharacterID;
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public int WaitTimeOverrideMinutes;
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public string Url;
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public string WaitTimeOverrideMessage;
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