Core/Spells: Rename SpellAttr5 to use official attribute names
Port From (https://github.com/TrinityCore/TrinityCore/commit/738f285432b1ef6109d1c54ab7f40d743a994631)
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@@ -3214,7 +3214,7 @@ namespace Game.Entities
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public bool CanNoReagentCast(SpellInfo spellInfo)
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{
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// don't take reagents for spells with SPELL_ATTR5_NO_REAGENT_WHILE_PREP
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if (spellInfo.HasAttribute(SpellAttr5.NoReagentWhilePrep) &&
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if (spellInfo.HasAttribute(SpellAttr5.NoReagentCostWithAura) &&
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HasUnitFlag(UnitFlags.Preparation))
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return true;
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