Core/Spells: Rename SpellAttr5 to use official attribute names

Port From (https://github.com/TrinityCore/TrinityCore/commit/738f285432b1ef6109d1c54ab7f40d743a994631)
This commit is contained in:
hondacrx
2022-06-01 13:45:46 -04:00
parent 62c2d34f1a
commit 13701dac7c
9 changed files with 56 additions and 56 deletions
+1 -1
View File
@@ -3214,7 +3214,7 @@ namespace Game.Entities
public bool CanNoReagentCast(SpellInfo spellInfo)
{
// don't take reagents for spells with SPELL_ATTR5_NO_REAGENT_WHILE_PREP
if (spellInfo.HasAttribute(SpellAttr5.NoReagentWhilePrep) &&
if (spellInfo.HasAttribute(SpellAttr5.NoReagentCostWithAura) &&
HasUnitFlag(UnitFlags.Preparation))
return true;