Core/Spells: Rename SpellAttr5 to use official attribute names

Port From (https://github.com/TrinityCore/TrinityCore/commit/738f285432b1ef6109d1c54ab7f40d743a994631)
This commit is contained in:
hondacrx
2022-06-01 13:45:46 -04:00
parent 62c2d34f1a
commit 13701dac7c
9 changed files with 56 additions and 56 deletions
+2 -2
View File
@@ -246,7 +246,7 @@ namespace Game.Spells
auraData.SpellID = (int)aura.GetId();
auraData.Visual = aura.GetSpellVisual();
auraData.Flags = GetFlags();
if (aura.GetAuraType() != AuraObjectType.DynObj && aura.GetMaxDuration() > 0 && !aura.GetSpellInfo().HasAttribute(SpellAttr5.HideDuration))
if (aura.GetAuraType() != AuraObjectType.DynObj && aura.GetMaxDuration() > 0 && !aura.GetSpellInfo().HasAttribute(SpellAttr5.DoNotDisplayDuration))
auraData.Flags |= AuraFlags.Duration;
auraData.ActiveFlags = GetEffectMask();
@@ -788,7 +788,7 @@ namespace Game.Spells
{
int duration = m_spellInfo.GetMaxDuration();
// Calculate duration of periodics affected by haste.
if (m_spellInfo.HasAttribute(SpellAttr5.HasteAffectDuration))
if (m_spellInfo.HasAttribute(SpellAttr8.HasteAffectsDuration))
duration = (int)(duration * caster.m_unitData.ModCastingSpeed);
SetMaxDuration(duration);
+4 -4
View File
@@ -158,7 +158,7 @@ namespace Game.Spells
if (_period != 0 && !GetBase().IsPermanent())
{
totalTicks = (uint)(GetBase().GetMaxDuration() / _period);
if (m_spellInfo.HasAttribute(SpellAttr5.StartPeriodicAtApply))
if (m_spellInfo.HasAttribute(SpellAttr5.ExtraInitialPeriod))
++totalTicks;
}
@@ -172,7 +172,7 @@ namespace Game.Spells
{
_periodicTimer = 0;
// Start periodic on next tick or at aura apply
if (m_spellInfo.HasAttribute(SpellAttr5.StartPeriodicAtApply))
if (m_spellInfo.HasAttribute(SpellAttr5.ExtraInitialPeriod))
_periodicTimer = _period;
}
}
@@ -222,7 +222,7 @@ namespace Game.Spells
// Haste modifies periodic time of channeled spells
if (m_spellInfo.IsChanneled())
caster.ModSpellDurationTime(m_spellInfo, ref _period);
else if (m_spellInfo.HasAttribute(SpellAttr5.HasteAffectDuration))
else if (m_spellInfo.HasAttribute(SpellAttr5.SpellHasteAffectsPeriodic))
_period = (int)(_period * caster.m_unitData.ModCastingSpeed);
}
}
@@ -238,7 +238,7 @@ namespace Game.Spells
_periodicTimer = (int)(elapsedTime % _period);
}
if (m_spellInfo.HasAttribute(SpellAttr5.StartPeriodicAtApply))
if (m_spellInfo.HasAttribute(SpellAttr5.ExtraInitialPeriod))
++_ticksDone;
}
else // aura just created or reapplied