Fixes to all-reputation and all-skill custom option handling:

Port From (https://github.com/TrinityCore/TrinityCore/commit/2d191a668019703cf0e32700c586e94679ea04c7)
This commit is contained in:
hondacrx
2020-07-24 16:16:00 -04:00
parent 3c054eb054
commit 13cf935ca7
4 changed files with 76 additions and 60 deletions
-50
View File
@@ -272,56 +272,6 @@ namespace Game.Entities
SetCreateCurrency(CurrencyTypes.ApexisCrystals, WorldConfig.GetUIntValue(WorldCfg.CurrencyStartApexisCrystals));
SetCreateCurrency(CurrencyTypes.JusticePoints, WorldConfig.GetUIntValue(WorldCfg.CurrencyStartJusticePoints));
// start with every map explored
if (WorldConfig.GetBoolValue(WorldCfg.StartAllExplored))
{
for (ushort i = 0; i < PlayerConst.ExploredZonesSize; i++)
SetUpdateFieldValue(ref m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.ExploredZones, i), 0xFFFFFFFFFFFFFFFF);
}
//Reputations if "StartAllReputation" is enabled, -- TODO: Fix this in a better way
if (WorldConfig.GetBoolValue(WorldCfg.StartAllRep))
{
GetReputationMgr().SetReputation(CliDB.FactionStorage.LookupByKey(942), 42999);
GetReputationMgr().SetReputation(CliDB.FactionStorage.LookupByKey(935), 42999);
GetReputationMgr().SetReputation(CliDB.FactionStorage.LookupByKey(936), 42999);
GetReputationMgr().SetReputation(CliDB.FactionStorage.LookupByKey(1011), 42999);
GetReputationMgr().SetReputation(CliDB.FactionStorage.LookupByKey(970), 42999);
GetReputationMgr().SetReputation(CliDB.FactionStorage.LookupByKey(967), 42999);
GetReputationMgr().SetReputation(CliDB.FactionStorage.LookupByKey(989), 42999);
GetReputationMgr().SetReputation(CliDB.FactionStorage.LookupByKey(932), 42999);
GetReputationMgr().SetReputation(CliDB.FactionStorage.LookupByKey(934), 42999);
GetReputationMgr().SetReputation(CliDB.FactionStorage.LookupByKey(1038), 42999);
GetReputationMgr().SetReputation(CliDB.FactionStorage.LookupByKey(1077), 42999);
// Factions depending on team, like cities and some more stuff
switch (GetTeam())
{
case Team.Alliance:
GetReputationMgr().SetReputation(CliDB.FactionStorage.LookupByKey(72), 42999);
GetReputationMgr().SetReputation(CliDB.FactionStorage.LookupByKey(47), 42999);
GetReputationMgr().SetReputation(CliDB.FactionStorage.LookupByKey(69), 42999);
GetReputationMgr().SetReputation(CliDB.FactionStorage.LookupByKey(930), 42999);
GetReputationMgr().SetReputation(CliDB.FactionStorage.LookupByKey(730), 42999);
GetReputationMgr().SetReputation(CliDB.FactionStorage.LookupByKey(978), 42999);
GetReputationMgr().SetReputation(CliDB.FactionStorage.LookupByKey(54), 42999);
GetReputationMgr().SetReputation(CliDB.FactionStorage.LookupByKey(946), 42999);
break;
case Team.Horde:
GetReputationMgr().SetReputation(CliDB.FactionStorage.LookupByKey(76), 42999);
GetReputationMgr().SetReputation(CliDB.FactionStorage.LookupByKey(68), 42999);
GetReputationMgr().SetReputation(CliDB.FactionStorage.LookupByKey(81), 42999);
GetReputationMgr().SetReputation(CliDB.FactionStorage.LookupByKey(911), 42999);
GetReputationMgr().SetReputation(CliDB.FactionStorage.LookupByKey(729), 42999);
GetReputationMgr().SetReputation(CliDB.FactionStorage.LookupByKey(941), 42999);
GetReputationMgr().SetReputation(CliDB.FactionStorage.LookupByKey(530), 42999);
GetReputationMgr().SetReputation(CliDB.FactionStorage.LookupByKey(947), 42999);
break;
default:
break;
}
}
// Played time
m_Last_tick = Time.UnixTime;
m_PlayedTimeTotal = 0;