Misc Fixes
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@@ -3993,7 +3993,7 @@ namespace Game.Entities
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}
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// Sanctified Wrath (bypass damage reduction)
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if (attacker != null && TakenTotalMod < 1.0f)
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if (TakenTotalMod < 1.0f)
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{
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SpellSchoolMask attackSchoolMask = spellProto != null ? spellProto.GetSchoolMask() : damageSchoolMask;
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