Core/Objects: Removed type casts before accessing WorldObject::m_Events that became unneccessary after moving it from Unit to WorldObject

Port From (https://github.com/TrinityCore/TrinityCore/commit/bc8874f30597a996eb30b7b278bcc71b2f082f10)
This commit is contained in:
Hondacrx
2025-06-08 14:52:11 -04:00
parent b8c7e7b567
commit 144cd4151b
3 changed files with 3 additions and 25 deletions
+1 -18
View File
@@ -321,9 +321,7 @@ namespace Game.Entities
{
if (msTime != 0)
{
ForcedUnsummonDelayEvent pEvent = new(this);
m_Events.AddEvent(pEvent, m_Events.CalculateTime(TimeSpan.FromMilliseconds(msTime)));
m_Events.AddEventAtOffset(new ForcedDespawnDelayEvent(this), TimeSpan.FromMilliseconds(msTime));
return;
}
@@ -1215,21 +1213,6 @@ namespace Game.Entities
}
}
public class ForcedUnsummonDelayEvent : BasicEvent
{
public ForcedUnsummonDelayEvent(TempSummon owner)
{
m_owner = owner;
}
public override bool Execute(ulong e_time, uint p_time)
{
m_owner.UnSummon();
return true;
}
TempSummon m_owner;
}
public class TempSummonData
{
public uint entry; // Entry of summoned creature
+1 -1
View File
@@ -91,7 +91,7 @@ namespace Game.Entities
{
if (msTime != 0)
{
m_Events.AddEvent(new ForcedUnsummonDelayEvent(this), m_Events.CalculateTime(TimeSpan.FromMilliseconds(msTime)));
m_Events.AddEventAtOffset(new ForcedDespawnDelayEvent(this), TimeSpan.FromMilliseconds(msTime));
return;
}