Core/Objects: Removed type casts before accessing WorldObject::m_Events that became unneccessary after moving it from Unit to WorldObject

Port From (https://github.com/TrinityCore/TrinityCore/commit/bc8874f30597a996eb30b7b278bcc71b2f082f10)
This commit is contained in:
Hondacrx
2025-06-08 14:52:11 -04:00
parent b8c7e7b567
commit 144cd4151b
3 changed files with 3 additions and 25 deletions
+1 -6
View File
@@ -895,13 +895,8 @@ namespace Game.Spells
if (m_dropEvent != null)
return;
// only units have events
Unit owner = m_owner.ToUnit();
if (owner == null)
return;
m_dropEvent = new ChargeDropEvent(this, removeMode);
owner.m_Events.AddEvent(m_dropEvent, owner.m_Events.CalculateTime(TimeSpan.FromMilliseconds(delay)));
m_owner.m_Events.AddEventAtOffset(m_dropEvent, TimeSpan.FromMilliseconds(delay));
}
public void SetStackAmount(byte stackAmount)