Core/DataStores: Updated db2 structures to 8.3.0

Port From (https://github.com/TrinityCore/TrinityCore/commit/90628b7d29e041310abc25438f219a0c73c41bae)
This commit is contained in:
hondacrx
2020-02-22 19:06:49 -05:00
parent bcf199dba5
commit 1464910d26
19 changed files with 98 additions and 59 deletions
+4 -4
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@@ -78,15 +78,15 @@ namespace Game.Entities
int specIndex = 0;
for (; specIndex < m_azeriteItemData.SelectedEssences.Size(); ++specIndex)
{
stmt.AddValue(4 + specIndex * 4, m_azeriteItemData.SelectedEssences[specIndex].SpecializationID);
stmt.AddValue(4 + specIndex * 5, m_azeriteItemData.SelectedEssences[specIndex].SpecializationID);
for (int j = 0; j < SharedConst.MaxAzeriteEssenceSlot; ++j)
stmt.AddValue(5 + specIndex * 4 + j, m_azeriteItemData.SelectedEssences[specIndex].AzeriteEssenceID[j]);
stmt.AddValue(5 + specIndex * 5 + j, m_azeriteItemData.SelectedEssences[specIndex].AzeriteEssenceID[j]);
}
for (; specIndex < PlayerConst.MaxSpecializations; ++specIndex)
{
stmt.AddValue(4 + specIndex * 4, 0);
stmt.AddValue(4 + specIndex * 5, 0);
for (int j = 0; j < SharedConst.MaxAzeriteEssenceSlot; ++j)
stmt.AddValue(5 + specIndex * 4 + j, 0);
stmt.AddValue(5 + specIndex * 5 + j, 0);
}
trans.Append(stmt);
+1 -1
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@@ -3100,7 +3100,7 @@ namespace Game.Entities
info.AzeriteItem.SelectedAzeriteEssences[i].SpecializationId = specializationId;
for (int j = 0; j < SharedConst.MaxAzeriteEssenceSlot; ++j)
{
AzeriteEssenceRecord azeriteEssence = CliDB.AzeriteEssenceStorage.LookupByKey(azeriteItemResult.Read<uint>(5 + i * 4 + j));
AzeriteEssenceRecord azeriteEssence = CliDB.AzeriteEssenceStorage.LookupByKey(azeriteItemResult.Read<uint>(5 + i * 5 + j));
if (azeriteEssence == null || !Global.DB2Mgr.IsSpecSetMember(azeriteEssence.SpecSetID, specializationId))
continue;
+1 -1
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@@ -1047,7 +1047,7 @@ namespace Game.Entities
Log.outError(LogFilter.Player, "_LoadBoundInstances: player {0}({1}) has bind to not existed or not dungeon map {2} ({3})", GetName(), GetGUID().ToString(), mapId, mapname);
deleteInstance = true;
}
else if (difficulty >= (int)Difficulty.Max)
else if (CliDB.DifficultyStorage.HasRecord(difficulty))
{
Log.outError(LogFilter.Player, "_LoadBoundInstances: player {0}({1}) has bind to not existed difficulty {2} instance for map {3} ({4})", GetName(), GetGUID().ToString(), difficulty, mapId, mapname);
deleteInstance = true;