Make PreparedStatements static for each database.

This commit is contained in:
hondacrx
2023-02-04 20:55:14 -05:00
parent e0e20b6b1c
commit 149fadccab
90 changed files with 922 additions and 923 deletions
@@ -33,7 +33,7 @@ namespace Game.AI
for (byte i = 0; i < (int)SmartScriptType.Max; i++)
_eventMap[i].Clear(); //Drop Existing SmartAI List
PreparedStatement stmt = DB.World.GetPreparedStatement(WorldStatements.SEL_SMART_SCRIPTS);
PreparedStatement stmt = WorldDatabase.GetPreparedStatement(WorldStatements.SEL_SMART_SCRIPTS);
SQLResult result = DB.World.Query(stmt);
if (result.IsEmpty())
{
@@ -318,7 +318,7 @@ namespace Game.AI
_waypointStore.Clear();
PreparedStatement stmt = DB.World.GetPreparedStatement(WorldStatements.SEL_SMARTAI_WP);
PreparedStatement stmt = WorldDatabase.GetPreparedStatement(WorldStatements.SEL_SMARTAI_WP);
SQLResult result = DB.World.Query(stmt);
if (result.IsEmpty())