Make PreparedStatements static for each database.

This commit is contained in:
hondacrx
2023-02-04 20:55:14 -05:00
parent e0e20b6b1c
commit 149fadccab
90 changed files with 922 additions and 923 deletions
+3 -3
View File
@@ -126,7 +126,7 @@ namespace Game.BlackMarket
public void SaveToDB(SQLTransaction trans)
{
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.INS_BLACKMARKET_AUCTIONS);
PreparedStatement stmt = CharacterDatabase.GetPreparedStatement(CharStatements.INS_BLACKMARKET_AUCTIONS);
stmt.AddValue(0, _marketId);
stmt.AddValue(1, _currentBid);
@@ -139,7 +139,7 @@ namespace Game.BlackMarket
public void DeleteFromDB(SQLTransaction trans)
{
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_BLACKMARKET_AUCTIONS);
PreparedStatement stmt = CharacterDatabase.GetPreparedStatement(CharStatements.DEL_BLACKMARKET_AUCTIONS);
stmt.AddValue(0, _marketId);
trans.Append(stmt);
}
@@ -174,7 +174,7 @@ namespace Game.BlackMarket
player.ModifyMoney(-(long)bid);
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.UPD_BLACKMARKET_AUCTIONS);
PreparedStatement stmt = CharacterDatabase.GetPreparedStatement(CharStatements.UPD_BLACKMARKET_AUCTIONS);
stmt.AddValue(0, _currentBid);
stmt.AddValue(1, GetExpirationTime());
@@ -48,7 +48,7 @@ namespace Game.BlackMarket
// Clear in case we are reloading
_auctions.Clear();
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.SEL_BLACKMARKET_AUCTIONS);
PreparedStatement stmt = CharacterDatabase.GetPreparedStatement(CharStatements.SEL_BLACKMARKET_AUCTIONS);
SQLResult result = DB.Characters.Query(stmt);
if (result.IsEmpty())
{