Make PreparedStatements static for each database.
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@@ -122,7 +122,7 @@ namespace Game.Chat.Commands
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[Command("listgameaccounts", RBACPermissions.CommandBnetAccountListGameAccounts, true)]
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static bool HandleListGameAccountsCommand(CommandHandler handler, string battlenetAccountName)
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{
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PreparedStatement stmt = DB.Login.GetPreparedStatement(LoginStatements.SEL_BNET_GAME_ACCOUNT_LIST);
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PreparedStatement stmt = LoginDatabase.GetPreparedStatement(LoginStatements.SEL_BNET_GAME_ACCOUNT_LIST);
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stmt.AddValue(0, battlenetAccountName);
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SQLResult accountList = DB.Login.Query(stmt);
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@@ -250,7 +250,7 @@ namespace Game.Chat.Commands
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[Command("ip", RBACPermissions.CommandBnetAccountLockIp, true)]
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static bool HandleAccountLockIpCommand(CommandHandler handler, bool state)
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{
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PreparedStatement stmt = DB.Login.GetPreparedStatement(LoginStatements.UPD_BNET_ACCOUNT_LOCK);
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PreparedStatement stmt = LoginDatabase.GetPreparedStatement(LoginStatements.UPD_BNET_ACCOUNT_LOCK);
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if (state)
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{
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