Make PreparedStatements static for each database.

This commit is contained in:
hondacrx
2023-02-04 20:55:14 -05:00
parent e0e20b6b1c
commit 149fadccab
90 changed files with 922 additions and 923 deletions
+1 -1
View File
@@ -238,7 +238,7 @@ namespace Game.Chat
target.TeleportTo(target.GetHomebind());
else
{
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.SEL_CHAR_HOMEBIND);
PreparedStatement stmt = CharacterDatabase.GetPreparedStatement(CharStatements.SEL_CHAR_HOMEBIND);
stmt.AddValue(0, player.GetGUID().GetCounter());
SQLResult result = DB.Characters.Query(stmt);