Make PreparedStatements static for each database.
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@@ -79,11 +79,11 @@ namespace Game.DungeonFinding
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SQLTransaction trans = new();
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PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_LFG_DATA);
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PreparedStatement stmt = CharacterDatabase.GetPreparedStatement(CharStatements.DEL_LFG_DATA);
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stmt.AddValue(0, db_guid);
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trans.Append(stmt);
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stmt = DB.Characters.GetPreparedStatement(CharStatements.INS_LFG_DATA);
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stmt = CharacterDatabase.GetPreparedStatement(CharStatements.INS_LFG_DATA);
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stmt.AddValue(0, db_guid);
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stmt.AddValue(1, GetDungeon(guid));
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stmt.AddValue(2, (uint)GetState(guid));
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